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I have created a calculator designed for Pokémon Black and White, although parts of it will work for previous versions of the Pokémon games, that will allow you to figure out exactly how many experience points a Pokémon will need to reach a given level. The formula is incorrect, however, on the gain after defeat.
The current version (v1.1) supports:
- Exp. points at current level
- Exp. points to next level
- Exp. points at level 100
- Exp. points gained by defeating a Pokémon
Changes since v1:
- Updated Exp. yield to be correct
It is currently only available for Microsoft Excel 2007 and 2010. Additional file formats may be available in the future. For those with older versions of Excel or who do not have a copy of Excel, please download Excel Viewer. This program does not work in OpenOffice.org Calc.
I just tried it, but it didn't quite work properly with me; in other words, the resulting number of experience points did not match what I actually got in the game. Could you perhaps provide a brief explanation on how to use it?
Despite that, I like that the idea is original and useful, so well done.
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I just tried it, but it didn't quite work properly with me; in other words, the resulting number of experience points did not match what I actually got in the game. Could you perhaps provide a brief explanation on how to use it?
Despite that, I like that the idea is original and useful, so well done. |
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Would you mind providing as many details as possible, especially which Pokémon were being used?
Also, what game are you playing? At the moment, that box ONLY works for Black and White. Edit: Make sure you have Battle Participants set to 1 if it never switched. I have uploaded a new version with it set to 1 by default. |
Even after the update, it's still the same. EXAMPLE: My Pokemon is a lv 51 Zekrom owned by me and not holding a Lucky Egg and is the only participant against a lv 24 Herdier owned by a trainer. According to the calculator, I should have received 460 EXP points. In the game I only got 360 EXP points.