Victory Road Archive

You are viewing an archive of Victory Road.

Victory Road closed on January 8, 2018. Thank you for making us a part of your lives since 2006! Please read this thread for details if you missed it.

Video and Computer Games → [DEBATE] 2-D Mario or 2-D Sonic

Page 1 of 1

1. Yoshizard said on April 26, 2010, 06:07:08 PM (-07:00)

Haxorus
360 posts

The age old question. Mario or Sonic? Which is a better 2-D Platformer?
Mario is slower, and more platform based with power-ups and two players (at least) and Sonic is faster and more based on getting to the end as fast as possible with a good score. I say Mario, just because I like the challenge of jumping through the level at a slower pace, but it's close.

What about you?

2. Yoshi648 said on April 26, 2010, 08:58:56 PM (-07:00)

Administrator
3,147 posts

Mario for basically the same reason you had.

3. LiteTheIronMan said on April 26, 2010, 10:00:12 PM (-07:00)

Shaymin
2,854 posts

Meh. Sonic's only gimmick is SEGA's response to Mario's openendedness. Whereas most 2-D Marios have a few goodies hidden about levels that players are encouraged to find, 2-D Sonic games are only about collecting at least one ring and running through the stage at Mach 1 while twirling through course obstacles that resemble amusement park rides. As such, 2-D Marios have always had some sort of replay value and emphasis on exploration. 2-D Sonic games... it's almost as if SEGA wants you to not have a challenge and beat the game quickly.

Now, onto the music.

Nintendo has Koji Kondo. SEGA has contrived techno-rock music known by fans as "Sonic Rock". ...Eh... Mario themes are always made to be recognized by long time fans, invigorate new ones, and be pleasing and calming to the ears. Sonic rock is basically just bad instrumental J-pop with a few random electronica beats.(For those who thought J-pop was bad as it is...Look up the anime Fooly Cooly and the band "the pillows". They're both awesome, just so you know.)

Control scheme and other gameplay elements:

Mario's controls are very simple and arcade-y. You can walk through the level normally, just avoid obstacles. You have Fire Flowers, Mushrooms, and Invincibility Stars (and other powerups that may be game-exclusive, i.e Blue Shells, Mega Mushrooms, Ice Flowers, etc.) to help you navigate. Sonic games... "Oh, hey, let's have the player run at supersonic speed throughout loop-de-loops so the player can't see anything, then throw a random unavoidable gimmick into the course like a bottomless pit or something that'll either cause the player to attempt (and fail) to slow down and/or die!"

My vote goes towards 2-D Mario platformers/sidescrollers. I have played a lot of 2-D Sonics as well, before someone goes and bashes me, but they weren't fun to me at all and they felt very contrived and quick to 100%. Mario games have a lot of interesting features that can keep new players on the edge and old ones looking about for all sorts of cool stuff, the music is great, and the gameplay is simple.

Quote:
Originally Posted by Stan Lee
'Nuff Said! Excelsior!

4. Charizard98 said on April 26, 2010, 10:20:46 PM (-07:00)

Volcarona
732 posts

For a Sonic and Mario fan, I'm going to say Sonic. It was 2-D gaming at it's finest! Seriously, though Mario is good. There is just something that makes Sonic 2-d games so attractive. 2-D Mario isn't the best. Heck! New Super Mario Bros. Wii wasn't that fun. But, I think Sonic 2-D wins this hands down. But, if it were ever to comes to 3-D THAT IS A DIFFERENT STORY!

5. Sphinx said on May 9, 2010, 07:26:19 AM (-07:00)

Floatzel
196 posts

I think 2D Mario is better. You can play it 100 times and still find new things, like the Warp Zone in World 1-2

6. mariothecellist said on May 9, 2010, 07:32:36 AM (-07:00)

Haxorus
360 posts

Mario is better.

I'm not biased against Sega. In Sonic. You hold right on the D-Pad/Stick and the Jump Button every once in a while. It's boring.

7. Neo Pikachu said on May 9, 2010, 09:50:22 AM (-07:00)

Volcarona
577 posts

Sonic isn't even close to challenging. Honestly, it is only fun when you play the two-player game where you play in different levels to see which player can get through the stages first. When playing the storyline, it is BORING. Just far too easy for me and the fact that you only need ONE ring to survive or pass to the next stage is stupid.

3-D Sonic games are way better than the 2-D versions, but that conversation or debate is for another thread.

Mario shall get my vote for basically all of the reasons MarioTheCellist, LiteTheIronMan, and Yoshizard mentioned.

8. smartguy01 said on June 4, 2010, 02:27:15 PM (-07:00)

Mudkip
48 posts

2-D Sonic had the speed and more ways of dying. It was a more difficult game, and that's how SEGA caught people. Once you beat the game, however, you didn't want to play it anymore.

2-D Mario was a place of opportunity for hackers to make their own levels (some easy, some impossible). It was a simple and fairly easy game, but it was fun and replayable. It was the start of many hacks, speedruns, etc.

I side with the Mario 2-D games.

9. Dragiiin123 said on June 4, 2010, 05:50:17 PM (-07:00)

Haxorus
355 posts

They both suck. Neither Mario or Sonic are good because they both have there own problems which renders them with the label I like to call
"Dragiiin ode disposal"

10. Ditto616 said on June 4, 2010, 06:32:03 PM (-07:00)

Moderator
982 posts

Oh, this one's a toughie. I grew up on both. I really like Sonic better.

In the Mario games, you get the occasional pipe shortcut. In the Sonic games, you get multiple ways to finish the level, more of an incentive to collect the collectibles (coins vs. rings) and, how Lite would say it if he were on the Sonic side, you get to destroy a usually kickass machine driven by a mad scientist that wants to enslave forest animals. 2D Mario doesn't get that much variety in the boss department. Sonic gets a new one every freakin' level.

I do have to admit though that the levels are short, but you're a hedgehog that runs faster than the speed of sound. It's supposed to be faster paced. I think that the games have the same amount of replay value, if not more in Sonic's favor because of more multiple paths

And don't forget that Sonic can be easily hacked too. I've played and seen more Sonic hacks than Mario, but then again, I'm not really looking.

11. SuperAj3 said on June 5, 2010, 04:08:56 AM (-07:00)

Cyndaquil
25 posts

Personally, I prefer Mario over Sonic.
As a young yr. 9 student, I've grown up with both Mario and Sonic. I've played Sonic more than Mario, but Mario had much more in it's 2-D games (Personally) and Sonic is Like Mario, only a different species.

Even. look at this:
http://www.youtube.com/watch?v=6D9h-4vQUHM
It's a Mario Rip off!

I still LOVE Mario AND SONIC and I think both are really good, but Mario (personally) is Better.

As a Debater, Self Preferences aren't really the best to prove a Point, but In this occasion, it seems okay.

12. LiteTheIronMan said on June 5, 2010, 10:49:48 AM (-07:00)

Shaymin
2,854 posts

Quote:
Originally Posted by Ditto616 View Post
Oh, this one's a toughie. I grew up on both. I really like Sonic better.

In the Mario games, you get the occasional pipe shortcut. In the Sonic games, you get multiple ways to finish the level, more of an incentive to collect the collectibles (coins vs. rings) and, how Lite would say it if he were on the Sonic side, you get to destroy a usually kickass machine driven by a mad scientist that wants to enslave forest animals.
But in the traditional 2-D games, all of the Eggman mechs suck (in my opinion), so I wouldn't say that.

2D Mario doesn't get that much variety in the boss department. Sonic gets a new one every freakin' level.

Again, it's just Eggman in a new mech. I suppose the variety of the mechs do get props, but that's not much actual variety.

I do have to admit though that the levels are short, but you're a hedgehog that runs faster than the speed of sound. It's supposed to be faster paced. I think that the games have the same amount of replay value, if not more in Sonic's favor because of more multiple paths

In 2-D Sonics there aren't any alternate end routes, level shortcuts, or collectibles. It's all linear. In 2-D Marios, there are hidden areas that let you cut across to Mushroom Houses, Warp Zones, and even secret stages. There's also Big Coins to hunt after. The only collectible I see in 2-D Sonics are Chaos Emeralds.

And don't forget that Sonic can be easily hacked too. I've played and seen more Sonic hacks than Mario, but then again, I'm not really looking.

13. Charizard98 said on July 1, 2010, 03:56:17 PM (-07:00)

Volcarona
732 posts

Quote:
Originally Posted by LiteTheIronMan View Post
Again, it's just Eggman in a new mech. I suppose the variety of the mechs do get props, but that's not much actual variety.
OBJECTION!!!

In Sonic Advance, there was one battle where you challenge a weird version of Knuckles. Also, in Sonic Rush Adventure, you get to challenge Whiskers and other mechs. Yes, Sonic Rush Adventure is a 2-d Sonic game in terms of gameplay besides the main hub.

14. LiteTheIronMan said on July 1, 2010, 04:12:24 PM (-07:00)

Shaymin
2,854 posts

Quote:
Originally Posted by Charizard98 View Post
OBJECTION!!!

In Sonic Advance, there was one battle where you challenge a weird version of Knuckles. Also, in Sonic Rush Adventure, you get to challenge Whiskers and other mechs. Yes, Sonic Rush Adventure is a 2-d Sonic game in terms of gameplay besides the main hub.
...Whiskers is an Eggman mech, dude. It's either Eggman IN a mech, or it's something that looks similar to Eggman/a robot Eggman designed, and they're all too similar.

15. NismoZ said on July 2, 2010, 02:55:47 PM (-07:00)

Kyurem
2,014 posts

With gameplay, I would have to say Mario. In Sonic, there are no powerups, less enemies, and no gimmicks. In Mario you are trying to avoid death. In Sonic you can just pick up a (very common) ring, get hit, and pick it up again, making you practically invincible. In the later Mario games, there are secret exits that are, well, secret. The best you can find in Sonic is the Big Ring. Mario is just addictive like that.

For music, I'm not sure. The style of both fits their respective game. In Mario, it's like the succeeded without trying. In Sonic, it's like they did it to the worst of the Genesis's ability. They're both catchy (apart from the SMB underground theme). In Sonic, each world has a new music theme, but so does Mario in the later "2.5D" games (i.e. New Super Mario Bros.) They're pretty evenly matched on this one.

Overall, I'd have to say Mario wins, not only because the "score" is 2-1, but because gameplay pretty much rules over everything else.So there you go, Mario wins.

16. Pikaluv1 said on July 7, 2010, 10:43:56 AM (-07:00)

Volcarona
545 posts

Of course Mario, cause they have power ups, a freakin Yoshi and we get to take turns playing 2 player, in SMW and SMB3, we can get certain awesome power ups, like the Hammer bro or the Frog power up, and of course we can spare lives to eachother, and of course we can get 1-ups (on SMB3) by getting panels(the one with mushroom Fire flower and star).

17. The Tropius of Tropiuses said on July 15, 2010, 12:37:19 PM (-07:00)

Volcarona
660 posts

I think Sonic overpowers Mario. Mario's fun, but it's slow. And basiclly all the levels are all the same, just harder and with more gimicks(Lakitus, Warp Pipes, ect.) And about power ups, I have to give it to Mario, but I don't really care. Who says you need power ups for a 2-D game to be good?! Plus Sonic's are in a TV for gosh's sake! Mario's are in a... block with a ? on it. TT....... And about boses, In Mario it's Bowser/Koopalings/Giga Bowser. In Sonic it's Eggy/G.U.N/Charecters. preety much same thing.

Page 1 of 1

User List - Contact - Privacy Statement - Lycanroc.Net