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So I was soft resetting as I was trying to get decent stats for my Volcarona (about 6 tries unfortunately til I got something somewhat good) and I come out finally with this:
Volcarona
Serious Nature
30 HP, 30 Sp. Attack, 29 Sp. Def.
Great, until...
0 Speed
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Gah!
Yeah, just had to voice my thoughts. Great offense, sucky, sucky speed. I can't hit things as hard as I wanted to! ![]()
Any other Pokes you had to compromise IV-wise or Nature-wise to get at least something usable stats?
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Well, at least Volcarona aren't the speediest in the world. Those are some great stats on that one though, you lucky sonuvagun. I compromised on my Cobalion. I SR'd at least 20 times, and I think I settled for mid20s on Speed and Attack.
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I caught a Volcarona, but I didn't SR 50 times or whatever to get the perfect one. I kept one of the first I found. I didn't even calculate its IVs. All I know is its highest IV is Attack (which sucks) and it's bold nature (+Defense -Attack), and I consider it one of my best Pokemon.
Ahh dood. Way better then mine man. My volcarano got an adamant nature. Its all good though. I raised the one you get from an egg and it had a good nature if I recall. Both are female too so ya know if anything goes wrong I can just breed some. This things so beast. The devastating sweeper of teams. Ya know, until LOLBLISSY shows up. >w>
1 – Justjack91I never really noticed how an Impish nature lowers Sp. Attack when I trained my Lucario to be a Sp. Attacker. I found a way around this by giving it an Expert Belt and teaching it moves that cover as much types as possible, and it actually works as long as my Lucario has a super effective move. Plus I'm going to drop a move for Calm Mind.
There's also a few others that I had to compromise. Soft resetting is a tedious task for me. xD
I'm not picky with IVs either, but there's something that Pokémon games really need: a save system that keeps the last two saves instead of just one. That way, you can reserve a one-time Pokémon that isn't the best you're hoping for but will gladly accept if nothing better comes along.
Now, what if you had to choose between normal with awesome IVs or shiny with horrible IVs? Well, that would depend on if you're going to keep it for a collection or train it.
2 – Ditto616, Justjack91I think I might have got the best Volcarona yet! I caught mine a few weeks ago but I want all of my Pokemon to have good Natures that are suitable for that Pokemon though I don't care much about the IVs until I got this guy. I had to SR about 70 times (I'm not joking) and I finally got a Modest Nature one. I EVd it with 4 HP/252 Sp.Atk/252 Spd and raised it to Lv100 and decided to check my IVs and I was amazed! All of its IVs were above 20. Here they are HP 29, Atk 21, Def 30, Sp.Atk 31, Sp.Def 25, Spd 27. Now tell me that isn't awesome! I can't make a good team to use it in but I still use it in my SandStorm team every now and then because it is a devistating sweeper but it doesn't last long.
1 – Justjack91So the legendaries which I caught in Pokemon Black had advantageous natures, and I was satisfied with both of them... until I saw this thread and decided to check for their IVs. Turns out the two have a zero in one of their stats, which is just plain annoying! =/
I guess it's not that big of a deal in B/W, though, since standard competitive battling has been completely wiped away due to the new Wi-Fi options (which I don't play by)...
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Lucky you. I'm OCD about it now that I understand how IV's work. I just can't stop resetting.
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1 – Justjack91
I miss the old days when having something lv100 was an achievement in itself. Now, it has to be level 100 with perfect EVs, IVs, and Natures to be considered good. :/
I like the added challenge, but I do miss the days when any Mewtwo was epic and Dragonite kicked everyone's butt because stats were inherently good.
If they took away EV's and IV's as factors in standard gameplay (meaning you got what you got and there's no difference really), what would happen? Would that turn off players or only invite more to play?
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I didn't worry about these things until my Mewtwo was getting owned by a Jumpluff on Colosseum. I didn't realize the game had changed so much in Ruby and Sapphire so I did my research. I like the added challenge, but I do miss the days when any Mewtwo was epic and Dragonite kicked everyone's butt because stats were inherently good. If they took away EV's and IV's as factors in standard gameplay (meaning you got what you got and there's no difference really), what would happen? Would that turn off players or only invite more to play? |
3 – LiteTheIronMan, LucarioMario, Justjack91|
It'd be a mixed reaction probably. The guys who breed/train for perfect stats for competitive battles would probably be mad, but personally I'd rejoice. It makes life so much easier not to worry about catching 3 of the same Pokemon to get a nature that doesn't cripple it.
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2 – Shadow, Justjack91|
So I was soft resetting as I was trying to get decent stats for my Volcarona (about 6 tries unfortunately til I got something somewhat good) and I come out finally with this:
Volcarona Serious Nature 30 HP, 30 Sp. Attack, 29 Sp. Def. Great, until... 0 Speed Gah! Yeah, just had to voice my thoughts. Great offense, sucky, sucky speed. I can't hit things as hard as I wanted to! Any other Pokes you had to compromise IV-wise or Nature-wise to get at least something usable stats? |
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I know that. It's just that a level 70 would have around 100 stats, not 30
Cobalion would also not have things in the 20's. |
4 – Alakazamaster, Justjack91, [TRDRS]PokeTrader, Shadow|
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You're confusing base stats with IVs. IVs are set numbers between 0-31. They determine how great the actual stats are. http://bulbapedia.bulbagarden.net/wi...ividual_values The stats discussed about in this thread were IVs. It's only natural that they were around the 30s. And 30s are excellent IV stats. |
1 – Justjack91