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PokePark Wii is the newest spin-off Pokemon title. You are Pikachu, and after being told by Mew, who appeared in your dream, that you have to find the 14 pieces from the shattered Sky Prism to save the PokéPark. But what is the PokéPark? Pikachu finds out soon enough, as a black hole opens up in the ground and Piplup, being the clumsy fella he is, accidentally knocks Pikachu into it. Piplup, Charmander and Chikorita promply jump in after him in an attempt to rescue him, but end up getting scattered around the vast PokéPark.
Then the game begins.
You're now in control of Pikachu, who dashes, Thunderbolts and Iron Tails whatever he pleases. By talking to every Pokemon you meet you will slowly fill up your Friend List, which comes in very handy when you get to playing the mini-games. Each mini-game has a different list of Pokemon that you can use, and obviously some are better than others. Pikachu is usable in quite a few of them (Even more through the use of passwords), but he's fairly average at them. For example, on Venasaur's Vine Swing Blaziken is the best Pokemon to use, whereas Magikarp is the worst (But it is quite amusing watching the stupid fish swing back and forth, hanging on by only it's mouth). My biggest problem with the mini-games is that they're far too easy. The first time you play them you're set a goal, which you need to beat in order to continue with the story, but I usually find myself getting far beyond it. An example would be Rhyperior's Bumper Burn, where the goal is 4,000/5,000 (I can't remember right now). I got over 26,000.
To earn a Pokemon's trust and make it your friend it will usually present you with a challenge, or 'Skill game' as it's referred to in-game. There are only five different challenges though: