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Battles → Challenge Requests

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101. Reuniclus said on January 3, 2012, 01:52:46 PM (-08:00)

Moderator
3,268 posts

Reuniclus vs. Aquablast

Battle Style: Single Battle, 1 Pokemon each
DQ time: 1 week
Restrictions: no OHKO moves, 2 chills, NO Double Team
Arena: Enervating Arena- An arena with a strange feel and aroma. The pokemon feel as if their energy is being drained from themselves. -5 Energy is added in addition to the energy used by the pokemon's moves for every move.
Damage Cap 100
Open Ref

Likes 1 – Aquablast

102. Aquablast said on January 3, 2012, 02:49:33 PM (-08:00)

Kyurem
2,074 posts

Quote:
Originally Posted by Reuniclus View Post
Reuniclus vs. Aquablast

Battle Style: Single Battle, 2 Pokemon each
DQ time: 1 week
Restrictions: no OHKO moves, 2 chills, NO Double Team
Arena: Enervating Arena- An arena with a strange feel and aroma. The pokemon feel as if their energy is being drained from themselves. -5 Energy is added in addition to the energy used by the pokemon's moves for every move.
Damage Cap 100
Open Ref
I said in the VM only one Pokemon.

103. Quadcentruo said on January 4, 2012, 07:33:18 PM (-08:00)

Giratina
3,684 posts

Battle Style: Double Battle, 4 Pokemon each
DQ time: 10 days
Restrictions: No OHKO, 3 chills, No Double Team
Arena: Bipolar Cap Arena - An arena where it constantly changes weather from clear, to sunny, to hail. The odd terrain changes with the weather, which temporarily reduces speed by 1 for non-ice types during hail and non-fire types during sunny unless the Pokemon is part flying or has Levitate.
Damage Cap: 100.
Open Ref.

104. ThePokeMan said on January 5, 2012, 12:55:05 PM (-08:00)

Volcarona
512 posts

Quote:
Originally Posted by Quadcentruo View Post
Battle Style: Double Battle, 4 Pokemon each
DQ time: 10 days
Restrictions: No OHKO, 3 chills, No Double Team
Arena: Bipolar Cap Arena - An arena where it constantly changes weather from clear, to sunny, to hail. The odd terrain changes with the weather, which temporarily reduces speed by 1 for non-ice types during hail and non-fire types during sunny unless the Pokemon is part flying or has Levitate.
Damage Cap: 100.
Open Ref.
I accept this challenge }:-]

105. Silverlands said on January 7, 2012, 07:43:24 AM (-08:00)

Floatzel
157 posts

Right this'll be my first battle so let's see how it goes. ^^

Battle Style: Single Battle, 2 Pokemon each
DQ time: 10 days
Restrictions: No OHKO, 1 chill, No Double Team, No items
Arena: Free battle park. Just your average park on a sunny day. Trainers often come here to battle. Beware you you lock eyes with...
In the middle there is a large fountain which could be exploited and used to gain height. There is also a large lake to the side
Damage Cap: 100.
Open Ref.

106. HeartlessNobody13 said on January 7, 2012, 09:18:11 AM (-08:00)

Linoone
90 posts

Quote:
Originally Posted by Silverlands View Post
Right this'll be my first battle so let's see how it goes. ^^

Battle Style: Single Battle, 2 Pokemon each
DQ time: 10 days
Restrictions: No OHKO, 1 chill, No Double Team, No items
Arena: Free battle park. Just your average park on a sunny day. Trainers often come here to battle. Beware you you lock eyes with...
In the middle there is a large fountain which could be exploited and used to gain height. There is also a large lake to the side
Damage Cap: 100.
Open Ref.
Challenged Accepted!

107. Quadcentruo said on January 7, 2012, 02:18:28 PM (-08:00)

Giratina
3,684 posts

Battle Style: Single Battle, 3 Pokemon each
DQ Time: 7 days
Restrictions: No OHKO, 2 chills, no Double Team
Arena: Rain-or-Shine Arena - An arena that changes its weather every 3 rounds from sunny to rainy. Any weather changing move on this arena will fail.
Damage Cap: 100
Open Ref.

This is a challenge specifically issued to Reuniclus.

108. teamplasma said on January 7, 2012, 02:41:24 PM (-08:00)

Shaymin
2,710 posts

Battle Style: Single Battle, 2 Pokemon each
DQ Time: 2 days
Restrictions: No OHKO, 2 chills, no Double Team, no weather moves (EX.Rain dance)
Arena: The River Side - The arena is simple; there is a HUGE forest, in the middle of the forest there is a river. The forest is extremely heavly filled with bulky trees. You cant even get in the forest. The trees are so huge nd close together that it is impossible. so the only places you can be are the following.

  • The 20 yards on either side of the river.
  • In the sky.
  • In the river.
Damage Cap: 100
Open Ref.

109. Reuniclus said on January 7, 2012, 03:06:00 PM (-08:00)

Moderator
3,268 posts

Challenge accepted! (Directed to both Quad and tp)

110. teamplasma said on January 7, 2012, 03:08:35 PM (-08:00)

Shaymin
2,710 posts

To who? Me or Quad?

111. teamplasma said on January 12, 2012, 02:48:52 PM (-08:00)

Shaymin
2,710 posts

Battle Style: Single Battle, 2 Pokemon each
DQ Time: 5 days
Restrictions: No OHKO, 2 chills, no Double Team, no weather moves (EX.Rain dance), no substitutions.
Arena - Aquarium - An EXTREMELY large glass tank. All pokemon have to be able to be able to hold thier breath or they will stand on a little 5 in radius platform that is in the middle of the aquarium, floating. So yeah, you want to be able to swim.
Damage Cap: 100
Open Ref.

112. Silverlands said on January 13, 2012, 09:09:06 AM (-08:00)

Floatzel
157 posts

Battle Style: Single Battle, 1 Pokemon
DQ Time: 3 days
Restrictions: No OHKO, no chills, no Double Team, no substitutions.
Arena - Stadium in the sky.
A 1 v 1 duel between flying types.
There is actually no ground here. If you can't fly then you have no hope. This is a duel of the dragons. Only clouds and air separate the two challengers and there are no platforms to rest on. Stay airborne or plummet to your death. Nowhere to rest and agility is crucial.
Pokemon are extra sensitive to weather effects due to being in the clouds.
Constantly having to be airborne drains your stamina too.
The ultimate endurance battle of the skies.
Damage Cap: 100
Open Ref.

113. teamplasma said on January 14, 2012, 05:11:40 PM (-08:00)

Shaymin
2,710 posts

Quote:
Originally Posted by Silverlands View Post
Battle Style: Single Battle, 1 Pokemon
DQ Time: 3 days
Restrictions: No OHKO, no chills, no Double Team, no substitutions.
Arena - Stadium in the sky.
A 1 v 1 duel between flying types.
There is actually no ground here. If you can't fly then you have no hope. This is a duel of the dragons. Only clouds and air separate the two challengers and there are no platforms to rest on. Stay airborne or plummet to your death. Nowhere to rest and agility is crucial.
Pokemon are extra sensitive to weather effects due to being in the clouds.
Constantly having to be airborne drains your stamina too.
The ultimate endurance battle of the skies.
Damage Cap: 100
Open Ref.
I ACCEPT THE CHALLENGE!

114. Quadcentruo said on January 18, 2012, 06:33:55 PM (-08:00)

Giratina
3,684 posts

Battle Style: Single battle, 2 Pokemon each
DQ Time: 7 days
Restrictions: No OHKO, no evasion boosting moves (includes Acupressure) or abilities, 1 Chill, 1 Shake-off per Pokemon
Arena Type: Unsteady Arena - The arena here was, unknowingly, built on a constantly shifting plate, which means earthquakes here are a constant. Every round, there's a 10% chance that a plate will shift and cause an earthquake which will deal 5 damage to any Pokemon that is not part flying, has the ability Levitate, or uses the move Magnet Rise. All Ground type moves have a boosted power of 1.2x, but all non-flying type moves' accuracy drops by 5% from the plates shifting.
Damage Cap: 100
Open Ref.

115. teamplasma said on January 18, 2012, 06:57:58 PM (-08:00)

Shaymin
2,710 posts

Accepted!

116. ThePokeMan said on January 19, 2012, 05:56:27 PM (-08:00)

Volcarona
512 posts

Battle Style: Triple Battle, 5 Pokémon each
DQ Time: 6 days
Restrictions: No Double Team, No OHKO, No Weather-Changing Moves, 3 Chills, 2 Shake Offs
Arena Type: The Pizza - A giant pizza that has been there longer than anyone can remember. Nobody knows who baked it, but it must have gone bad eons ago... Any Pokémon stepping on it's gooey surface will have speed decreased one stage, but the heat coming off it has a 15% chance of burning flying Pokémon, so pick your poison wisely.
Damage Cap: 100
Ref: Open, but I pity whoever does it

117. teamplasma said on January 21, 2012, 12:41:04 PM (-08:00)

Shaymin
2,710 posts


Battle Style: Single Battle, Any of your pokemon
DQ Time: 7 days
Restrictions: No Evasion boosting moves, No weather moves (EX. Rain Dance), No substitutions, No OHKO moves 2Chills / Shake offs
Arena Type: Nimbasa City Battle Center - Introduced in anime, it is a battle arena in which the battle is one where the first trainer to 3 points wins. The arena type changes randomly out of these stages.

~Ice Stage - Has a 10% chance of the attacker to slip while preforming to move and fall. Causing it to fail.

~Dirt Ground - The basic stage in which no pokemon types are boosted or penalized because of the stage.

~Water arena - An arena in which 6 circular floating platforms are all non- water/flying pokemon can stand on. So Water and flying types get evasion +1

~Desert Dunes - A sand storm rages here! Giving all the advantages a normal SandStorm attack would do on a pokemon and stage.

~Dark Forest ~ This a spooky, and creepy place where bug pokemon love to crawl and dark pokemon love to haunt. Bug/Dark types get +1 defense, for having knowledge about this place.



So here it is in a nutshell:

-It is a battle that the trainer with the first 3 points wins

-Once one pokemon faints the trainer still standing gets a point.

-Once a pokemon faints. Both pokemon return and two new ones return and the winner of that round send out the next pokemon, no moves yet, then the opponent (There pokemon +moves) then finally the winners moves.

-If you take a pokemon in after it has won a round. You can resend it, but it will not be healed.

-Every stage is choosen randomly.

Damage Cap: 100
Ref: Closed - I wish GrassPokemonFTW to Ref.

If there is any questions ask.

118. SolarYoshi said on January 21, 2012, 03:08:08 PM (-08:00)

Haxorus
345 posts

Quote:
Originally Posted by teamplasma View Post

Battle Style: Single Battle, Any of your pokemon
DQ Time: 7 days
Restrictions: No Evasion boosting moves, No weather moves (EX. Rain Dance), No substitutions, No OHKO moves 2Chills / Shake offs
Arena Type: Nimbasa City Battle Center - Introduced in anime, it is a battle arena in which the battle is one where the first trainer to 3 points wins. The arena type changes randomly out of these stages.

~Ice Stage - Has a 10% chance of the attacker to slip while preforming to move and fall. Causing it to fail.

~Dirt Ground - The basic stage in which no pokemon types are boosted or penalized because of the stage.

~Water arena - An arena in which 6 circular floating platforms are all non- water/flying pokemon can stand on. So Water and flying types get evasion +1

~Desert Dunes - A sand storm rages here! Giving all the advantages a normal SandStorm attack would do on a pokemon and stage.

~Dark Forest ~ This a spooky, and creepy place where bug pokemon love to crawl and dark pokemon love to haunt. Bug/Dark types get +1 defense, for having knowledge about this place.



So here it is in a nutshell:

-It is a battle that the trainer with the first 3 points wins

-Once one pokemon faints the trainer still standing gets a point.

-Once a pokemon faints. Both pokemon return and two new ones return and the winner of that round send out the next pokemon, no moves yet, then the opponent (There pokemon +moves) then finally the winners moves.

-If you take a pokemon in after it has won a round. You can resend it, but it will not be healed.

-Every stage is choosen randomly.

Damage Cap: 100
Ref: Closed - I wish GrassPokemonFTW to Ref.

If there is any questions ask.
Challenge accepted

119. Reuniclus said on January 28, 2012, 03:21:53 PM (-08:00)

Moderator
3,268 posts

Quote:
Originally Posted by ThePokeMan View Post
Battle Style: Triple Battle, 5 Pokémon each
DQ Time: 6 days
Restrictions: No Double Team, No OHKO, No Weather-Changing Moves, 3 Chills, 2 Shake Offs
Arena Type: The Pizza - A giant pizza that has been there longer than anyone can remember. Nobody knows who baked it, but it must have gone bad eons ago... Any Pokémon stepping on it's gooey surface will have speed decreased one stage, but the heat coming off it has a 15% chance of burning flying Pokémon, so pick your poison wisely.
Damage Cap: 100
Ref: Open, but I pity whoever does it
Accepting this battle with its weirdness

120. btpoke said on January 28, 2012, 06:07:27 PM (-08:00)

Charizard
114 posts

First battle, so this is gonna be interesting.
Battle Style: Single Battle, 3 pokemon each
DQ time: 7 days
Restrictions: No OHKO moves, no weather moves, 4 chills, 3 shake-offs.
Arena Type: The Canyon: The stage is set at a Large arena above a 5 mile-wide Canyon that is a few miles deep. The arena itself is a regular pokemon arena with a pool in the center. Due to the air currents surrounding the arena, Flying type pokemon gain a speed boost of one stage.
Damage Cap: 100
Ref: Open

121. ThePokeMan said on January 28, 2012, 06:08:39 PM (-08:00)

Volcarona
512 posts

I accept, btpoke

122. GrassPokemonFTW said on January 30, 2012, 09:13:32 PM (-08:00)

Kyurem
2,222 posts

Battle Style: 3 Pokemon each, Rotation Battle
Disqualification Time: 7 Days
Damage Cap: 100
Restrictions: No Evasion boosting moves, no Protect/Detect, no OHKO moves, 1 Chill per Pokemon, 1 Shake-Off per Pokemon
Arena: Auto-Spinning Dome
Here, the three Pokemon you'll be using will be on rotation. There's one main difference between this and a regular Rotation Battle - you have no control over which direction the stage changes. Thus, you have to provide moves for all three Pokemon at a time. At the beginning of each turn, the panel has a 33% chance to turn right, a 33% chance to turn left, and a 33% chance to remain as is. Note that this calculation is done for BOTH SIDES, so one side may change direction while the other side stays the same.
Ref: Open (I hope the arena description isn't too confusing) ^.^;

123. btpoke said on February 1, 2012, 03:33:27 PM (-08:00)

Charizard
114 posts

i'll accept your challenge, grass. a rotation battle seems interesting.

124. btpoke said on February 2, 2012, 06:39:28 PM (-08:00)

Charizard
114 posts

Battle style: Single battle, 3 pokemon each
DQ time: 7 days
Damage cap: 100
Restrictions: no OHKO moves, double team, or endeavor, 2 chills, 2 shake-offs
Arena: SPAAACE!
The arena is set in a dome in a space station! The power in this dome is a little out-of-sorts, so any electric type moves have a 40% chance to increase the gravity for 2 turns, 40% chance to decrease the gravity for 2 turns, and 20% chance to not affect the gravity at all. If the gravity increases, flying types' evasiveness goes down by 2 stages. If the gravity decreases, evasiveness for flying types goes up by 2 stages

Ref: closed (reuniclus= ref)

125. Silverlands said on February 3, 2012, 11:37:21 AM (-08:00)

Floatzel
157 posts

^accept

126. ThePokeMan said on February 3, 2012, 12:47:19 PM (-08:00)

Volcarona
512 posts

Problem is, it was already accepted ^_^

http://victoryroad.net/showthread.php?t=9705

127. Wildfire28382 said on February 3, 2012, 04:25:22 PM (-08:00)

Servine
52 posts

yep :3

128. Reuniclus said on February 3, 2012, 07:24:20 PM (-08:00)

Moderator
3,268 posts

Reuniclus vs. Cat333Pokemon

Battle style: Single battle, 3 pokemon each
DQ time: 7 days
Damage cap: 100
Restrictions: no OHKO moves, 2 chills, 2 shake-offs
Arena: Jelly Valley - A valley coated in gelatin, it makes a soft arena to battle on. The jelly doesn't melt in warm temperatures or freeze over in cold weather, and makes the pokemon bounce when hit into the jelly. There are no special effects in this arena.

129. teamplasma said on February 5, 2012, 08:41:15 AM (-08:00)

Shaymin
2,710 posts

Quote:
Originally Posted by Reuniclus View Post
Reuniclus vs. Cat333Pokemon

Battle style: Single battle, 3 pokemon each
DQ time: 7 days
Damage cap: 100
Restrictions: no OHKO moves, 2 chills, 2 shake-offs
Arena: Jelly Valley - A valley coated in gelatin, it makes a soft arena to battle on. The jelly doesn't melt in warm temperatures or freeze over in cold weather, and makes the pokemon bounce when hit into the jelly. There are no special effects in this arena.
You don't have a kind of ref on this. So that brought me to think, "Hmm, a closed ref is a good way to make money [Sub-thought: Which I need] so why not ask to do it.

If not a closed ref (with me) That is fine just offering.

130. ThePokeMan said on February 5, 2012, 09:06:49 AM (-08:00)

Volcarona
512 posts

It is Closed Ref... but the ref is btpoke.

http://victoryroad.net/showthread.php?t=9709

131. teamplasma said on February 5, 2012, 09:12:13 AM (-08:00)

Shaymin
2,710 posts

I am sorry I didn't see an acceptance or a ref status. My bad you guys!

132. Absol said on March 4, 2012, 01:01:38 PM (-08:00)

Haxorus
316 posts

I'm availible for battles.

133. Terry807 said on March 4, 2012, 05:03:14 PM (-08:00)

Linoone
79 posts

Absol I challenge you to a battle!

Battle Style - Single Battle; 3 Pokemon each.
Disqualification Time - 7 Days
Damage Cap - 100
Restrictions - No OHKO Moves, One Chill.
Arena - Windy Windmill Plains
A windy plain thats filled with windmills that signal if the winds are blowing. The reason why this area is called windy plains is because the wind patterns are completely RANDOM. Winds could blow gently one minute and blow at hurricane speeds the next. Flying types have an advantage depending on the wind speeds.
Ref - Open

134. Absol said on March 4, 2012, 05:37:58 PM (-08:00)

Haxorus
316 posts

Flying map huh. Eesh. I have no pure flying, and the halfer I do have doesn't know Fly....It'll be good exp though so I accept your challenge!

135. teamplasma said on March 6, 2012, 04:03:56 PM (-08:00)

Shaymin
2,710 posts

PlasmaGrunt I challenge you to a battle!

Battle Style - Single Battle; 2 Pokemon each.
Disqualification Time - 7 Days
Damage Cap - 50
Restrictions - No OHKO Moves, One Chill.
Arena - Tall grass.
Long 3' blades of grass cover a large rich field. It makes all pokemon under 2' 6" (Imperial) a plus 2 evasion.
Ref - Open

136. PlasmaGrunt said on March 6, 2012, 04:07:06 PM (-08:00)

Pikachu
9 posts

Accepted

137. ThePokeMan said on March 8, 2012, 01:12:28 PM (-08:00)

Volcarona
512 posts

**THIS CHALLENGE IS SPECIFICALLY FOR ABSOL**

Single Battle, 2 Pokémon each
Resrictions: 2 Shake Offs, 1 Chill, No OHKO moves, No Double Team, No Weather-Changing moves
DQ time: 6 days
Damage Cap: 100
Arena: Mirrored Abyss
Well, nice job, hero. You just fell off a cliff, and now you're stuck here in this abyss with another trainer. Since there's nothing else to do, you may as well battle. The fog above and around you is pretty eerie, and no weather seems to make it through to the bottom. The walls here are clean: so clean that everything is mirrored. You'd think that would work in your favor, but it seems to work backwards, and the mirrors help accuracy. They also seem to put a Pokémon's Double Team back together. Weird, huh? After testing, you've found any special moves lose 10 power from cutting through the fog, and that physical moves lose 10% accuracy from the misleading fog. You'll have to tough it out, because maybe you can be found after this is all over. Wait, how did you survive that drop? It was pretty a pretty far fall...
Ref: Open

138. Absol said on March 8, 2012, 01:42:24 PM (-08:00)

Haxorus
316 posts

HELLZ YES
Challenging Challenge Accepted!

139. Light Arceus said on March 23, 2012, 06:03:46 PM (-07:00)

Charizard
107 posts

i think i should at least try a battle XD

Single Battle, 1 Pokemon
Restrictions: No chills, 2 Shake Offs, No Double Team, No Weather changing moves, No OHKO moves
DQ: 5 Days
Damage Cap: 100
Arena: River Plateau Ravine
Well, this is pleasant, you and another trainer have fallen into a ravine with tall, flat topped rocks and a rushing river below. There might not be nothing else to except battle. You seem to only be able to use one pokemon. The plateaus are very unstable and reduce speed and accuracy. If someone tried to use Double Team it would unbalance the plateau. Weather would have horrible effects on the river itself. Truthfully, neither you nor the other trainer have any idea on how you survived the drop.
Ref: Open ref

140. Lightfiyr said on March 24, 2012, 05:08:30 PM (-07:00)

Cyndaquil
27 posts

I will try

141. Light Arceus said on March 24, 2012, 05:25:24 PM (-07:00)

Charizard
107 posts

Quote:
Originally Posted by Lightfiyr View Post
I will try
challenge accepted :3

142. Terry807 said on March 24, 2012, 05:51:44 PM (-07:00)

Linoone
79 posts

This battle is for ThePokeMan only.

Single Battle, 2 Pokemon
Restrictions: No chills, 2 Shake Offs, No Double Team, No OHKO moves
DQ: 5 Days
Damage Cap: 100
Arena: Island Oasis
Your on an island surrounded by trees and water. The waves crash against the island every other turn. Any Pokemon that have a weakness against water type moves take 5 damage. Other Pokemon turn into water types. Water types recover 3 hp. There are Oran Berries on the trees, but they are very rare. The chance of your Pokemon finding one is like the chance of a critical hit.
Ref: Open ref

143. Absol said on March 24, 2012, 06:33:29 PM (-07:00)

Haxorus
316 posts

Dude, everyone has to quit issuing challenges. Refs aren't reffing the pre-existing battles. I accepted tpm's challenge a while back. No new thread

144. Lightfiyr said on March 24, 2012, 08:00:02 PM (-07:00)

Cyndaquil
27 posts

Quote:
Originally Posted by Light Arceus View Post
challenge accepted :3
Ya,y so when are we going to start?

145. Light Arceus said on March 25, 2012, 10:34:56 AM (-07:00)

Charizard
107 posts

Quote:
Originally Posted by Lightfiyr View Post
Ya,y so when are we going to start?
When I can find someone to ref the battle.

146. ThePokeMan said on March 25, 2012, 07:47:40 PM (-07:00)

Volcarona
512 posts

Quote:
Originally Posted by Terry807 View Post
This battle is for ThePokeMan only.

Single Battle, 2 Pokemon
Restrictions: No chills, 2 Shake Offs, No Double Team, No OHKO moves
DQ: 5 Days
Damage Cap: 100
Arena: Island Oasis
Your on an island surrounded by trees and water. The waves crash against the island every other turn. Any Pokemon that have a weakness against water type moves take 5 damage. Other Pokemon turn into water types. Water types recover 3 hp. There are Oran Berries on the trees, but they are very rare. The chance of your Pokemon finding one is like the chance of a critical hit.
Ref: Open ref
Sorry, I'm already in 3 battles~

147. teamplasma said on June 11, 2012, 10:26:08 AM (-07:00)

Shaymin
2,710 posts

Single Battle, 2 Pokemon
Restrictions: No chills, 2 Shake Offs, No Double Team, No OHKO moves
DQ: 7 Days
Damage Cap: 100
Arena: Pokemon League Stadium.
You are in the Pokemon League and you are fighting your way to the top. Preliminary rounds just got over, it is Stage 2 and it is a two vs. two. The arena is random for everyone, but when you walk to the trainers box you see that the battlefield is bumpy ridge ground scattered with 3 foot boulders. The can be melted and make the arena lava (-5 health to all pokemon to fire or flying type). Then it could be cooled after it is turned to lava (with a water generating move). The rocks will take 5 health from the pokemon that uses a physical attack that turn (because they move around)(No damage is done to ground typed pokemon. The rocks can be broken by using a ranged attack with a power over 80. Every attacked that is used to effect the field uses the whole one move, it cant in anyway also hurt the other pokemon.
Ref: Open ref

148. Shiny said on June 15, 2012, 10:08:27 AM (-07:00)

Kyurem
2,485 posts

I'm sad to see this place empty.
Leggo, sir.

149. teamplasma said on June 15, 2012, 11:22:23 AM (-07:00)

Shaymin
2,710 posts

Quote:
Originally Posted by Shiny View Post
I'm sad to see this place empty.
Leggo, sir.
That's more like it, I just noticed the other day that there hasn't been any battles or monthly event! So I am bringing it back

Now we just need someone to make it.

150. Super Pichu62 said on June 17, 2012, 12:02:17 PM (-07:00)

Haxorus
284 posts

Battle Style - Double Battle; 4 Pokemon each.
Disqualification Time - 7 Days
Damage Cap - 100
Restrictions - No OHKO Moves, One Chill.
Arena -Quicksand Desert= A place where there is no ground only quicksand with medium sized cactus. It is also sunny most of the time and the quicksand is always active. Pokemon are slowed by *2 (excluding Flying-types and Pokemon with the Levitation ability) and due to the harsh, dry sunlight, grass type attacks are reduced by *2 as well
Ref - Open

151. Terry807 said on June 28, 2012, 10:02:54 AM (-07:00)

Linoone
79 posts

Super, I'll take that challenge. :3

152. teamplasma said on June 28, 2012, 10:55:35 AM (-07:00)

Shaymin
2,710 posts

Seriously, will someone make that thread for Me & Shiny! And people wonder why this place is dead >.>

Likes 1 – Shiny
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