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I am going to leave this article here without stating my opinion:
http://gizmodo.com/the-xbox-one-just...ault-514411905 |
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Here was the simple vision of the Xbox One, selling and reselling games: Every game you bought, physical or digital, would be tied to your account. This would eliminate current-gen problems like buying a disc, and then being unable to store it or download it from the cloud. |
| Because every single game, physical or digital, would be tied to an account, publishers could create a hub to sell and resell the games digitally. Let's refer to these as "licenses" from here, even though it's a loaded term. |
| Because reselling games would now work through a hub, publishers could make money on resold games. |
| Here is how this makes sense for YOU: New games could then be cheaper. Why? Publishers KNOW that they will not make money on resold games, so they charge more to you, the first buyer. You are paying for others' rights to use your game in the future. If the old system had gone into place, you would likely have seen game prices drop. Or, at the very least, it could have staved off price increases. |
| You also would have started getting a better return on your "used" gamesbecause a license does not have to be resold at a diminished rate. |
| How do you know that this would have been the case? Because that's exactly what happens on Steam. But wait!, you shout. Steam is CHEAP cheap, and it has crazy sales. We love Steam! Micro$oft is nothing like that. Well, no, it isn't now, but Steam was once $team, too. It was not always popular, and its licensing model was once heavily maligned. Given time, though, it's now the only way almost every PC gamer wants to play games. |
| Sharing games would have worked either by activating your Live account on someone else's Xbox One, or by including them in your 10-person share plan, which would not have been limited to "family.". Details on that had been scarse, but even the strictest limitations (one other person playing any of the shared games from your account) would have been a HUGE improvement over the none that we have now. We don't get that now. |
| The 24-hour check-in would have been necessary for the X1's store, which it is not for Steam, because the physical product (game discs) would still be available. This check-in, literally bytes of data exchanged, would confirm that the games installed were not gaming the system in a convoluted install-here-and-then-go-offline-and-I'll-go-home-and-check-in-and-go-offline-too-and-we'll-both-use-the-game methods. |
6 – Cat333Pokémon, JDxImpetus, SpikyEaredPichu96, ThePokeMan, GreenMan, GalliumGrant|
To summarize: Without DRM policies, you can't share digital titles and gaming technology will remain at a standstill.
In conclusion, Mr.Writer, it seems you are comparing the Xbox One to Steam. Yes, you can download games from an online store with both, but you can't share games on Steam and you most likely will never be able to. You also seem to be looking at what benefits were lost with removing the DRM policies and not what drawbacks were lost; the biggest drawback you just-so happen to forget was the fact that if you are not connected to the internet you lose access to all of your games, which is one of the biggest detours for people in areas with shaky internet connections. |
3 – Cat333Pokémon, Sonix431, Quadcentruo
1 – PHANTOMxTRAINERSo uhhh, this happened apparently.
It seems like to me he basically got fired from all the scrutiny.
xbox go home
To be completely honest, the Xbox One, especially at E3, was a huge PR disaster for Microsoft. With demos running on HP pc's, live not being supported in many other countries at launch, and the (giggle) Battlefield 4 sound hiccup, I really can't support them anymore. Halo's been dried out at this point and I'm not getting an Xbox One. It's just not a system seller.
They might have changed their stance on used games, but that still leaves the price point and accompanying Kinect 2.0.
Meanwhile..
It seems I'm the only one left that still believes in the Xbox One having potential. Halo is the only FPS I enjoy and Kinect is definitely my favorite motion controller. With the console requiring it I'm pretty sure that'll mean stronger Kinect support. I especially liked that Max platformer game, one of my favorites shown at E3 week.
Even though their turnaround was unexpected and makes it look more like a 360+, I'm gonna wait until it comes out to see what it looks like.
1 – MusicOh, I believe the Xbox One has potential again. I just have no interest in buying One. It'll probably be like the Xbox 360 and take a few years before I have a reason to pick One up.
1 – GreenManThe Xbox team must be having a ton of fun digging themselves back into that hole:
Using PlayStation footage in a trailer
Releasing the day one patch three weeks early
Losing major money on Xbox
3 – Wolfbane5001, Dragonite, BluFire1337|
The Xbox team must be having a ton of fun digging themselves back into that hole:
Using PlayStation footage in a trailer Releasing the day one patch three weeks early Losing major money on Xbox |
I found an interesting blog post on some musings on Microsoft's strategy of the Xbox One.
He's not completely biased because he does mention people have been moving away from Sony.
I think I'll just rely on computer and an HDMI cable for gaming this generation.
The best news in that article was this part:
| Ballmer has thankfully announced in the last few weeks that he will be stepping down as CEO, probably to the relieved sighs of shareholders everywhere. |
2 – TurtwigX, MusicAnd Sony continues to take advantage of Microsoft's gaffes.
During my latest trip to the local Wal-Mart, I noticed that almost all the gaming ads are geared towards the Xbox One, with little to none geared towards the PS4. I'm assuming that the big W is being paid by Microsoft to do this, but again, just an assumption on my part.
1 – BluFire1337|
During my latest trip to the local Wal-Mart, I noticed that almost all the gaming ads are geared towards the Xbox One, with little to none geared towards the PS4. I'm assuming that the big W is being paid by Microsoft to do this, but again, just an assumption on my part.
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You've got to be kidding me. The Xbox One is ALSO having tons of issues like the PlayStation 4. Who the heck manufactured these things?!
http://www.idigitaltimes.com/article...ve-failure.htm
http://www.gamepur.com/news/12853-re...sed-proof.html
The next generation is starting out quite well. ![]()
Today's Darwin Award goes to this guy:
http://www.gamespot.com/articles/man.../1100-6416572/
2 – Eagles, Music