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Minecraft

Pics from the addictive game where you can do anything you want

A little secret that's found in the Portal mod. Line up these four guys for something special.This is an amazing snapshot of Minecraft 1.4.6 using Sonic Ether's Unbelievable Shaders [SEUS]. My video card's not one of the better ones, so I can only play it in windowed mode. It looks incredible regardless.A picture of the impact crater hidden in a usermade map called "Project Eden". The land around this spot is extremely broken and similar to an extreme parkour course. Getting to this place is no small feat. I tried myself once and fell into the cracks about halfway there.This is a screenshot from a mod called TerrafirmaCraft. This mod is a major overhaul of the minecraft system, trying its best to make gameplay more realistic. Want wood? You can't punch trees with your bare hands. You have to make a stone axe first. Stones scattered along the ground can be shaped into a few basic tools for this purpose.

The terrain generation is much more realistic as well, as can be seen here. These look like actual islands you would find in a major ocean.

If you're wondering, the red bar is health, green bar is hunger and blue bar is thirst.After what seemed like forever, I finally gathered enough materials to have the city estate built. It's a really nice house, with a rather sizeable basement with two rooms to build systems in, a main hallway and master bedroom on the first floor, a guest bedroom and kitchen on the second and a roof deck to view the scenery.Earlier today someone linked me to a texture pack called Painterly. Loving it so far due to how heavily customizeable it is. After a couple hours going through all the options, this is one of the pics from the custom pack I picked out. Now the nether looks more like a nether, with lava in the netherrack and netherbrick, and lava in the skull mouths of the soulsand.With the addition of Multiverse, I've been designing a portal room that would lead to various places in other worlds. This is the result. I didn't have enough glowstone, so imagine the dirt blocks will be glowstone blocks. The portal straight ahead will lead to that world's nether.So I've been looking around at other Minecraft clones ever since I found Latura. I found this little beauty that seems to run off the Steam engine. It runs really smoothly on my computer and has incredible lighting effects and build potential.An interesting comparison shot showing off how the blocks change depending on the blocks around them.No this isn't Minecraft. This is a clone of it called Latura that's actually rather interesting. Instead of everything being blocks, there are also curves and roundness. Like this hill. I was able to walk up it without even jumping.

I know it doesn't look like much, but it's currently in Alpha right now.The entrance to a new base I've started, and a bit of showing off what Multiverse Portals can do. Yes, that's an actual portal [a temporary one] that links to my main house.The start of a power plant. The walls are made up of painted construction foam, which is blast-proof. If anything goes boom, this will hold back explosions.Oil in da voidProgress on my void base. I'm not much of a designer, so kinda stuck at how to expand it further. I'll figure it out eventually, but I want it to be outfitted to get any item in the end.Much better picture of Aokikahara.My attempt at recreating the famed Aokigahara Forest, also known as the Forest of Sorrow.Picture of an Age with the Wood Tendrils bonus. So much wood.Another one of Mystcraft's generation modifiers is creating a world that's pure void. Only you and a single solitary square to stand on. What good is this kind of world? Mainly a "safe" Age free of decay to make your homebase in. I started to do this with my world, making a basic central hub around the warp point into this Age, with a Linking Book leading back home.A much more devastating result of Age decay. Seems it's much worse when the decay's on land rather than underwater.Mystcraft Ages can have some interesting terrain generation. This one is Skylands with Checkerboard Biomes, the two checkerboarded biomes being desert and plains.Mystcraft allows players to create "Ages", worlds that can have many benefits or drawbacks. One of the biggest bonuses is a generation modifier called Dense Ores, which increases the density of ores in that Age. However, such a huge bonus also has a huge penalty, Ages with that modifier eventually falling into Decay. Here is the result of decay, all the land slowly decaying and sinking into the void.

Luckily floating platforms aren't affected, so I can just watch as the world around me disappears.A few people wanted to see my quarry setup, so here it is. Also a progress shot of the demolition of the quarry.I've decided to mess around with quarries in Technic. Bye bye guild. I knew ye well.Another effect of biome shift. Is this what happens when there's a major climate shift? At any rate, this once-desert-now-snow village looks simply lovely.

Snow villages need to be added!Apparently the importing of the old world has altered all the biomes drastically. Since the land is already generated, it won't affect that, only the weather and what spawns where.

I don't mind. My old house is now in a jungle biome and filled with cute kitties~A spectacular view from one of the dungeons from the super hostile map Lethamyr.A village spawning on the TNT? Recipe for disaster!Having a little fun by having a superflat world layered in TNT. Looks like they tweaked TNT explosions to help prevent crashes, cause it's been going for a good five minutes and no signs of slowdown yet.The latest snapshot allows full customization of how superflat worlds are layered, even down to which blocks are used per layer. So I made me a world full of gold, lit by glowstone.And of course after showing someone my version of the door, they one-up me by showing me a vid of this version, which I modified and perfected. Much more compact than my previous version.Pictures of the hidden piston door at work. It is activated by placing a redstone torch above that torch on the left.After lots of testing and work, this is my simplified design for the infamous hidden door. It simply pulls the blocks back, then down.The griefing of Twiggy's cattle farm.This is a picture of a forest fire I accidentally started back when I first started playing minecraft on the PC Gamer demo. And it's still burning o.oA pic of how huge the old beta trees are compared to how they are now.This is a comparison shot between a mod called Better World Generation 3 that adds new world types like Beta [top] and Beta 1.4 [bottom]. Notice anything odd?A mushroom biome I found. Wow it's huge.A completed portal room on the internether highway I've been working on. I like the addition of upside down stairs. Gives it a bit of a trimmed finish.The results of sleeping in a bed in the End.My first zombie pigman spawn. Oh look, he's exploring.A desert village I've found and been fixing up. Still need to lower the fence to make it more uniform and add a barrier of cactus to keep mobs from getting too close.Picture of a complete portal room that I spruced up a little. I replaced the stone behind the windows with obsidian to give the room a darker feel.Map of the area around my home. So much water.My cactus farm in actionMy semi-automated cactus farm. It breaks the cactus using sticky pistons from below, which keeps cactus from hitting itself and getting destroyed.This is from the latest Technic pack, mainly the Thaumcraft mod. It's nice to have mystical corruption so close to home /sarcasmThe start of a basic front door trap. The press of a button pulls down and retracts the first piston and block, leading to a pit of lava.My very first house when I first started playing Minecraft. Even though it's from beta 1.4, I still play this map from time to time.I love how the addon does obsidian.This is the texture pack I use often, with a HD addon, which is just a replacement of the terrain.png file.This goes along with the previous pic. A picture of what that weird square bit on the map is.Having to upload pics just to share is a bit annoying.A pic of A'bom's water-over-lava fountain.My treasure trove.Getting ready for 1.3Same picture with default texturesProgress on a huge slime tower I'm building.Finished brewing room...well, just need to add the chests that will sit in the nooks in the wall. Even has a hidden water source.Something I'm working on in the Nether. I'm converting a stronghold into a multi-level building [Gonna leave the actual floors untouched] and this is a floor just below the lava ocean.Apparently it is now possible to get above the bedrock layer in the nether.Two netherholds so close to each other. Picture was taken at the edge of one stronghold. The pic is of my homebase leading to another stronghold.This is a picture of the four central regions of the corrupted world.After what happened to the server's MC world, I thought about maybe reupping the first server world [thanks KYA for making me miss my old house]. After doing research, I found that keeping the inner four regions of the first world would work best, allowing strongholds to spawn properly. This is the basic result [first world was generated using 1.8, surrounding land using 1.0.0, earliest one with strongholds that have End Portals]. The result isn't that bad actually. I was surprised at how much of the land merged seamlessly.Look at all the squiddies floating outside the biodome.A world I generated using MCTerra. Biospheres 100 blocks apart with glowstone bridges and everything underwater.A major part of the underwater city is finished ^^ This is the main chamber, which will lead to other areas in the city.The world generation engine seems to be a bit smarter this time. Shifts between the land generation are a lot less noticeable, like this one. Only a tip of a taiga biome in this case.Needing lots of sand but not wanting to "harm" any local deserts, I trek out to the extremes to a desert I know is way out of the way. Upon getting there, I notice the typical generation glitches you would find between different land generation engines. Investigating past the "glitch" I find this.

This is on the server world btwProgress on the underwater city is moving along quite well. The floor design not only is beautiful, but also efficient, keeping the light level just high enough to keep mobs from spawning.My pet ghast ^^More of the lobby for my underwater house. Floor design is finished.My underwater house on a Tekkit serverAn enormous frozen bluff near an evergreen forest. To help with size contrast, the wooden structure you see at the bottom right of the mountain is a temp-house, 6 blocks high.A screenshot taken from a minecraft modpack called Hack Slash Mine. A very epic sunset just outside of a dungeon tower.Node design for Equivalent ExchangeI found Two-Face's lairA dungeon from the Better Dungeons mod. Such a massive castle dungeon.The underside of the perpetual energy machine.A perpetual energy machine crafted using Equivalent Exchange and Buildcraft.A nice view of the underwater city from Quad's house.What's left of my underground wheat farm on another server after a major griefing.My new and improved home/windmill. Now it's burn and almost creeper-proofShowing my Better Then Buildcraft mini factory. Everything I would need to craft whatever I need.

Offscreen is the Stewing Pot to cook food.Screenshot of my fps after upgrading both my RAM (to 8GB) and video card (to GT 520). V-sync is forced on and OpenGL is also activated.A screenie taken of a world generated with the new Flat Terrain world option. So flat.My design for a slime chamber. There are multiple floors with just enough light to keep anything but slimes from spawning.A bunch of slimes in my slime chamber.

Using randomobs to make mobs have individual characteristics.Another pic of my friend's tower. It looks a lot better with Risa's texture pack.My ugly windmill. Get off there you spider!

Using the Better Then Buildcraft and Nature Overhaul modsSo I decided to start a challenge world. The seed is "Snow" and spawns you near a massive snow biome. Surviving there is tough enough, but with a couple mods to make things more realistic it becomes even tougher.

Using the Better Then Buildcraft and Nature Overhaul modsBehold the Aether

Using the Aether modIt's a rhino head...and it's drooling

Using the Height mod set at 256These are some really tall mountain ranges.

Using the Height mod set at 256A really high desert. I love mountains <3

Using the Height mod set at 256This is my obsidian farm. Redstone is laid in the trenches with water flowing near it. Lava is placed on top.This is an indicator to tell me when it's safe to go outside. Red means it's night, while green means it's day.

Using the 1.7.3 Technic PackThat is one gangsta umbreon

Using the 1.7.3 Technic PackAn activated End Portal. The Ender Dragon awaits, but we're not ready yet. (SMP)A tower I helped a friend with. I did all the lava work, including that lava orb on top.

Looks like a wizard's rod to me.Creeper be trollin (SMP)A view of that epic mountain range from a nearby village.A really epic hole in a mountain (SMP). Too bad it's so far from center point >.>My portal room in the Nether (SSP).Using my ingenuity I was able to drain out this underwater ravine, leaving a stream of water to get in and out.A block...in a block? MADNESS!A large cone volcano close to my ssp home.

Generated by the RedPower World mod.When worlds corruptMy house on the VR minecraft server. It mimics my real house very closely.That looks like a spatula from the distance.I call this Hippo CaveThis is what happens when you use "Winter" as your seed.The start of my house in a ssp world I tend to use. The outside's made of Netherbrick that I found in a Nether Stronghold nearby.Bug with a mod I installed. Pay it no mind.This is the oddest thing I've seen in Minecraft so far. This is the square room typically found in abandoned mines. A little beyond it you can see...is that a stronghold?

An abandoned mine combined with a stronghold? Wow.My homebase wip. The first floor is finished, with the second and B1F being worked on. Yes, those are windows underwater, which were a pain to install.Poor little creeper. Stuck out in the pouring rain, being drenched from head to toe. He looks so pitiful out there. Should I let him in?A really deep lava-dug underground cavern that I found near my homebase. It stretches 30m vertically and quite a distance horizontally. I guess my obsidian shortage is over :PMmm~ Roast...bones?A mob grinder that I started to build, only to discover that it's too far away from my homebase >.>My homebase consists of many floors stretching from the top of the mountain I'm converting to near the bedrock level. This is a quick transportation system using water that I put together to get to those floors.Da roof! Da roof! Da roof is on fire!Enderman is watching you...A true ghost town I found near my homebase.This is the effect that the 1.8 update had on my old 1.7.3 map.This is what happens when you try playing SMP with a crappy connection.For some reason, having the bed here is considered "obstructing" it.This looks like the perfect place to set up a homebase.A rare lava flow coming out of the side of a mountain.A breathtaking view of the mountain range from high up (y114)After crossing seemingly endless ocean, a mountain range appears.

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